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Core Five: The Game!

Where's the Line? - Quick Rules! 

 

  • Players: Up to seven people

  • Free for All

    • Large Group - 6 respondents and 1 Arbiter

    • Small Groups - 3 Respondents and 1 Arbiter & 3 Respondents & 1 Arbiter

  • Two vs. Two

    • 4 respondents and 2 arbiters

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  • Play Type: 1v1x5 or 2v2

  • Roles: Resolver, Challenger, Arbiter

  • Card Types: Debate or Scenario Cards

  • Player Cards: Challenge, Support, Concession

 

How To Play:

  • Game Length: 90 mins or 5 series’ or first to 24pts.

  • Series ends once every player has been a resolver

  • 2 rounds per match

  • Free for All (1v1+):

    • 1 resolver. 1 defender. 1 arbiter

      • 1 supporter, 1 supporter, 1 consultant to the arbiter (optional)

  • Teams (Two vs. Two):

    • 2 arguers. 2 defenders. 2 arbiters (at least 1 arbiter is required to play)

      • No supporters. No supporters. No consultants

 

Game Format

Free for All (1.v1+)

Round 1:

  1. Resolver responds to scenario or debate

  2. Arbiter asks if anyone would anyone challenge the resolve statement (only 1 person).

    • If no:

      • Points go to the Resolver and the next player takes their turn

    • If yes:

  3. Challenger argues

  4. Arbiter asks if there will be any requests for support.

    • If no:

      • Resolver & Challenger provide 90 second rebuttals to original position

      • Jump to #6

    • If yes (and support is accepted by either party):

  5. Supporter(s) make arguments

  6. Arbiter weighs in with feedback and investigative questions for both parties

  7. Up to 2 minutes for all parties to take in feedback and deliberate. Deliberation ends after 2 minutes or when all parties are done.

  8. End of Round 1/Begin Round 2

 

Round 2:

  1. Resolver closing argument

  2. Challenger closing argument

  3. Arbiter closes the floor and consults with consultant (if one is present) for up to 3 mins.

  4. Arbiter returns and, after providing their reasoning, declares a winner

  5. Points go to the victor and the next player takes their turn

 

There are no Supporter arguments in round 2. Instead, Supporters deliberate the Arbiter’s Round 1 feedback alongside the Resolver/Challenger at the end of Round 1 in order to prepare for Round 2 arguments.

 

Teams: Two v. Two

Round 1:

  1. Resolving Team responds to scenario or debate

  2. Challenging Team responds to scenario or debate

    • Challenging Team’s response must be either a challenge (opposing view) or a concurrence (supporting view with a different means or end)

      • If the Challenging Team does not respond with a challenge or concurrence, the Resolving Team wins the points.

  3. Resolver & Challenger provide 90 second rebuttals to original positions

  4. Arbiter weighs in with feedback and investigative questions for both parties

  5. Up to 2 minutes for both teams to take in feedback and deliberate. Deliberation ends after 2 minutes or when both parties are done.

  6. End of Round 1/Begin Round 2

 

Round 2:

  • Team 1 closing argument

  • Team 2 closing argument

  • Arbiters close the floor and deliberate for up to 2 minutes

  • Arbiters return and, after providing their reasoning, declare a winner

  • Points go to the winning team and the Teams rotate to begin the second match

  • If team 1 began Match 1. then team 2 will begin match 2

 

Don’t forget to give yourself cool team names!

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